AI Insights · Timothy · July 2022
Top 5 PVP Games on iOS in Oceania - Q2 2022
Discover the performance of the leading PVP games on iOS in Oceania during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw some interesting trends in the performance of the top PVP games on iOS in Oceania. According to Sensor Tower data, here's a detailed look at the weekly downloads, revenue, and active users for the top 5 PVP games.
Roblox
Roblox Corporation's Roblox experienced a steady weekly revenue, starting from around $510K at the end of March and seeing a dip to about $332K in early May. The revenue picked up again, peaking at approximately $437K by the end of June. Weekly downloads fluctuated, beginning at 19.5K and ending at around 18.6K. Weekly active users showed a consistent upward trend, growing from 637K to approximately 705K by the end of the quarter.
Slotomania™ Slots Machine Game
Slotomania™ Slots Machine Game by Playtika LTD saw its weekly revenue peak at nearly $305K in mid-April and stabilize around $263K by the end of June. Downloads were relatively low, starting at 1.1K and ending at about 472. Weekly active users remained consistent, with minor fluctuations around the 5.2K to 6.3K range throughout the quarter.
Clash of Clans
Supercell's Clash of Clans demonstrated notable revenue trends, starting at approximately $306K and experiencing fluctuations, peaking again at about $318K in early May, and ending the quarter at around $274K. Weekly downloads began at 9.2K and saw a slight decline to about 6.5K by the end of June. Active users showed growth, starting at 619K and increasing to approximately 709K.
State of Survival: Zombie War
FunPlus International AG's State of Survival: Zombie War saw its weekly revenue peak at about $226K in mid-April, stabilizing around $138K by the end of June. Downloads began at 3.9K, peaking at 5.7K in early April, and dropped to about 1.8K by the end of the quarter. Active users started at 15.4K and ended at approximately 11K, showing a downward trend.
PUBG MOBILE
Tencent Mobile International Limited's PUBG MOBILE showed a varied revenue pattern, starting at around $303K, dipping to about $110K in early May, and ending at approximately $120K by the end of June. Weekly downloads remained steady, starting at 5.3K and ending at around 4.9K. Active users showed slight fluctuations, starting at 83K and ending at approximately 78K.
For more detailed insights into app performance, visit Sensor Tower.